Download Alien Invasion War 3.0.1 – Screenshots and Description:

Alien Invasion 2.3

Description
This script can create a war between aliens and army.

Installation
Add the .dll and .ini files from the rar to the scripts folder.

Controls
Press B(default) to open AlienInvasion Menu.

Prerequisite
– Microsoft .NET Framework 4.6.1
– ScriptHookV 1.0.944.2
– Script Hook V .NET 2.9.4
– NativeUI 1.7


V3.0.1
– Bug fix: Akula pilots will fly directly off the battlefield rather than into battle
– The war will not be stopped after the player dies.
– Add Menacer to Army.

V3.0.0
[Bug fix]
– An issue that caused the script to crash.
– Aliens can speak the language of the earth. ??
– An issue that caused fewer and fewer units.
– Blips display error after helicopter landing.
– Several other bugs.
[Optimization and improvement]
– Improve script stability.
– Rewrite spawning units mechanism.
– Rewrite mechanism for handling dead bodies and wreckage.
– Aliens can use laser weapons and Up-n-Atomizer.
– Add more vehicles to army(akula, hunter, barrage, halftrack, khanjali, scarab, vetir, nightshark, winky, squaddie, verus, zhaba).
– Add Mk2 weapons to army.
– Add more vehicles to Police(police, police2, police4, policet, riot2, sheriff2).
– The officers will wear body armor.
– Add FIB response unit.
– Add FIB SWAT response unit.
– Add Mercenary response unit.
– Change the Blips of police units to distinguish them from military units.
– Adjust Fire rate of Juggernauts and aliens.
– APC with the SAM Battery will attack ufo.
– A Juggernaut without Helmet can be shot in the head.
– The helicopter will fly more smoothly after the player enters the vehicle.
– Hunter will use missiles to attack aliens.
– When all the attackers on the helicopter die, the pilot will fly away from the battlefield.
– Changed Menu font.
[Function]
– Allow to change the alien’s model in the ini file.
– Allow to change and add military model in ini file.
– Bodyguard function returns.
– Allow player to join one side.
– After joining one side, the player’s blood will be removed automatically when his body armor is full.
– Add Wanted criminals function, allowing military units to actively pursue criminals.
– When the player is in a vehicle, the position of the alien will be highlighted for easy aiming.
– Teleport function, Teleport the player directly below the UFO for escaping.

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V2.3.1
Added Juggernaut team to army! (low-probability)
Adjustment Noose pilot AI: Now Noose officers can rappel down from the heli perfectly in general.(I do a lot work for this)
Fixed bug: player can’t get into a heli.

Changelog
V2.3
Added a new function called “Get into a vehicle”, which can let player get into a army vehicle as a passenger so that player can use the machine gun of APC and so on when the driver is driving.
Now UFO has two mode:In the “move” mode, the UFO will move to your waypoint when the waypoint is exist.
Added more vehicle such as APC and savage to army.
Added more models and weapons to army.
Adjustment Noose pilot AI so that his team members can rappel better.(However, there are still some problems cause that noose officers fail to rappel, and I will try to fix this in the future.)
I deleted some functions temporarily to prepare for future updates.
Some details adjustment.


V3.0.1
– Bug fix: Akula pilots will fly directly off the battlefield rather than into battle
– The war will not be stopped after the player dies.
– Add Menacer to Army.

V3.0.0
[Bug fix]
– An issue that caused the script to crash.
– Aliens can speak the language of the earth. ??
– An issue that caused fewer and fewer units.
– Blips display error after helicopter landing.
– Several other bugs.
[Optimization and improvement]
– Improve script stability.
– Rewrite spawning units mechanism.
– Rewrite mechanism for handling dead bodies and wreckage.
– Aliens can use laser weapons and Up-n-Atomizer.
– Add more vehicles to army(akula, hunter, barrage, halftrack, khanjali, scarab, vetir, nightshark, winky, squaddie, verus, zhaba).
– Add Mk2 weapons to army.
– Add more vehicles to Police(police, police2, police4, policet, riot2, sheriff2).
– The officers will wear body armor.
– Add FIB response unit.
– Add FIB SWAT response unit.
– Add Mercenary response unit.
– Change the Blips of police units to distinguish them from military units.
– Adjust Fire rate of Juggernauts and aliens.
– APC with the SAM Battery will attack ufo.
– A Juggernaut without Helmet can be shot in the head.
– The helicopter will fly more smoothly after the player enters the vehicle.
– Hunter will use missiles to attack aliens.
– When all the attackers on the helicopter die, the pilot will fly away from the battlefield.
– Changed Menu font.
[Function]
– Allow to change the alien’s model in the ini file.
– Allow to change and add military model in ini file.
– Bodyguard function returns.
– Allow player to join one side.
– After joining one side, the player’s blood will be removed automatically when his body armor is full.
– Add Wanted criminals function, allowing military units to actively pursue criminals.
– When the player is in a vehicle, the position of the alien will be highlighted for easy aiming.
– Teleport function, Teleport the player directly below the UFO for escaping.

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V2.3.1
Added Juggernaut team to army! (low-probability)
Adjustment Noose pilot AI: Now Noose officers can rappel down from the heli perfectly in general.(I do a lot work for this)
Fixed bug: player can’t get into a heli.

Changelog
V2.3
Added a new function called “Get into a vehicle”, which can let player get into a army vehicle as a passenger so that player can use the machine gun of APC and so on when the driver is driving.
Now UFO has two mode:In the “move” mode, the UFO will move to your waypoint when the waypoint is exist.
Added more vehicle such as APC and savage to army.
Added more models and weapons to army.
Adjustment Noose pilot AI so that his team members can rappel better.(However, there are still some problems cause that noose officers fail to rappel, and I will try to fix this in the future.)
I deleted some functions temporarily to prepare for future updates.
Some details adjustment.

Credits:

ShikangYan

Download mod

File File size

rarAlienInvasionV3.0.1

30 KB