GTA V Modding Launcher 0.7.2 BETA
Download GTA V Modding Launcher 0.7.2 BETA – Screenshots and Description:
This needs .NET framework to work
In order to use this launcher your Grand Theft Auto V folder needs to be writable. If it isnt, please follow the instructions in this video.
The launcher is open source on github.
This launcher allows you to easily switch between several profiles of GTA V automatically.
A profile can be compared to a folder state: it can contain a set of mods, or it can only contain vanilla files (in that case the profile is considered as empty)
By default, the launcher has one defined profile: the Vanilla one, which is a state where no mods are present (useful when you want to play Online for example). The Vanilla profile cannot be edited nor deleted.
When you first launch the launcher, if your GTA V folder contains mods, if will create another profile called Modded, which contains the mods you installed at this moment. Switching to the Vanilla one will remove all the mods, and allow you to play online. However, the mods are not lost. Switching back to the Modded profile will restaure them.
You can create as many profiles as you want, rename them, and delete them.
How does it work ?
The launcher searches for modded files using a hardcoded list of vanilla files. When you switch profiles, it moves the mods present in GTA V to an external folder, then moves the files present in another external folder to the game. You dont need several Grand Theft Auto V folders anymore !
0.7.2
* Fixed a bug that prevented the launcher from launching the Epic Games version of the game
0.7.1
* Added .egstore and EOSSDK-Win64-Shipping.dll to the game manifest
0.7.0
* The tool now uses .NET 5
* Fixed an issue regarding permission propagation
* Fixed the news display
* Added uninstall.exe to the game manifest
0.6.9
* Fixed a crash that could occur when the option to kill the games launcher was enabled
Legacy compatbility was removed (ie: the launcher doesnt convert old config files anymore)
The option to launch modded profiles in offline mode was removed since it doesnt work properly with the new R* launcher
0.6.8
* Fixed a crash that occured when switching from a modded vanilla profile to another profile without launching the game
0.6.7
* Fixed a crash that could occur when the launcher tried to display a modern popup while the main window wasnt visible
0.6.6
* The launcher now properly launches the EGS version of the game (Thanks to mips!)
0.6.5
* All dialogs now use the modern theme
* The launcher should now be able to launch the Epic Games version of the game
0.6.4
* Partial support for the Epic Games version of the game
0.6.3
* Failed attempt to support the Epic Games version
0.6.2
* Fixed a crash that occured when the selected / detected installation was invalid
0.6.1
* Mods could sometimes not be moved properly
0.6.0
* The launchers code has been cleaned
* Popups are now handled in a better way
+ Custom installations can now be easily specified in no installation is found
* The launcher now uses a Modern theme
* Added support for the new Rockstar Games launcher
+ The launcher can now optionally close the Rockstar Games launcher after launching the game
* The launchers UI has been overhauled
* The launcher can now display the games news
* The launcher now uses an external game manifest rather than an hardcoded one
The integrity check feature has been removed
* Profiles are now saved in the launchers folder
0.5.6
* Fixed a crash that happened when the update check failed
* The launcher is now using a custom theme and should look more like a native program
+ You can now use the launcher on a custom GTA V directory (but you still have to have the registry key stating where your game is installed, to prevent piracy)
0.5.5
* Fixed bad handling of dlc mods
0.5.4
* Fixed a crash that occured when starting the game after deleting a profile (#1 and #2)
* Fixed a wrong message that was displayed when the games integrity was compromised
0.5.3
* Fixed a crash that could happen when starting the launcher
0.5.2
* Fixed a bug that prevented the launcher from working in the GTA V directory
* Newtonsoft.Json.dll is now embedded.
* Crash report improved
0.5.1
* Progress bar enhancements
+ You can now change the games language in the launcher settings
* The user can now disable logging
+ Added an update check
* The crash reporter uses github now
* (hopefully) fixed an issue with some Steam users (No GTA installation found.)
0.5.0
* The launcher now uses WPF
Removed launcherResources.zip, the resources are now embedded in the .exe file
* The settings menu is now more compact
* Localization system improved
* The launcher now only detects Steam files when its running with the Steam version of the game
* The crash reporter has been redone
* Several bugfixes
+ The launcher can now scan for modded x64.rpf files
0.4.0
* Log system enhancements
* Fixed popups position
* Fixed error messages
+ Profiles can now be stored in a custom folder
+ The user can now choose whether to play on a modded profile in offline mode or not
0.3.1
* Fixed the title
* Fixed a crash that could occur when the GTA V Modding Launcher folder doesnt exist
0.3.0
+ Initial public release
0.7.2
* Fixed a bug that prevented the launcher from launching the Epic Games version of the game
0.7.1
* Added .egstore and EOSSDK-Win64-Shipping.dll to the game manifest
0.7.0
* The tool now uses .NET 5
* Fixed an issue regarding permission propagation
* Fixed the news display
* Added uninstall.exe to the game manifest
0.6.9
* Fixed a crash that could occur when the option to kill the games launcher was enabled
Legacy compatbility was removed (ie: the launcher doesnt convert old config files anymore)
The option to launch modded profiles in offline mode was removed since it doesnt work properly with the new R* launcher
0.6.8
* Fixed a crash that occured when switching from a modded vanilla profile to another profile without launching the game
0.6.7
* Fixed a crash that could occur when the launcher tried to display a modern popup while the main window wasnt visible
0.6.6
* The launcher now properly launches the EGS version of the game (Thanks to mips!)
0.6.5
* All dialogs now use the modern theme
* The launcher should now be able to launch the Epic Games version of the game
0.6.4
* Partial support for the Epic Games version of the game
0.6.3
* Failed attempt to support the Epic Games version
0.6.2
* Fixed a crash that occured when the selected / detected installation was invalid
0.6.1
* Mods could sometimes not be moved properly
0.6.0
* The launchers code has been cleaned
* Popups are now handled in a better way
+ Custom installations can now be easily specified in no installation is found
* The launcher now uses a Modern theme
* Added support for the new Rockstar Games launcher
+ The launcher can now optionally close the Rockstar Games launcher after launching the game
* The launchers UI has been overhauled
* The launcher can now display the games news
* The launcher now uses an external game manifest rather than an hardcoded one
The integrity check feature has been removed
* Profiles are now saved in the launchers folder
0.5.6
* Fixed a crash that happened when the update check failed
* The launcher is now using a custom theme and should look more like a native program
+ You can now use the launcher on a custom GTA V directory (but you still have to have the registry key stating where your game is installed, to prevent piracy)
0.5.5
* Fixed bad handling of dlc mods
0.5.4
* Fixed a crash that occured when starting the game after deleting a profile (#1 and #2)
* Fixed a wrong message that was displayed when the games integrity was compromised
0.5.3
* Fixed a crash that could happen when starting the launcher
0.5.2
* Fixed a bug that prevented the launcher from working in the GTA V directory
* Newtonsoft.Json.dll is now embedded.
* Crash report improved
0.5.1
* Progress bar enhancements
+ You can now change the games language in the launcher settings
* The user can now disable logging
+ Added an update check
* The crash reporter uses github now
* (hopefully) fixed an issue with some Steam users (No GTA installation found.)
0.5.0
* The launcher now uses WPF
Removed launcherResources.zip, the resources are now embedded in the .exe file
* The settings menu is now more compact
* Localization system improved
* The launcher now only detects Steam files when its running with the Steam version of the game
* The crash reporter has been redone
* Several bugfixes
+ The launcher can now scan for modded x64.rpf files
0.4.0
* Log system enhancements
* Fixed popups position
* Fixed error messages
+ Profiles can now be stored in a custom folder
+ The user can now choose whether to play on a modded profile in offline mode or not
0.3.1
* Fixed the title
* Fixed a crash that could occur when the GTA V Modding Launcher folder doesnt exist
0.3.0
+ Initial public release
Note: This launcher doesnt support modded vanilla files. If you want to modify vanilla .rpf files, please use OpenIV.asi and the mods folder.
Note2: This launcher doesnt need to be installed in a particular location. You only need to put the 3 files included in the archive in the same folder. It can be installed in the Grand Theft Auto V directory, in that case itll include itself in the vanilla files list.
Note3: This is actually my first C# project, so, several bugs are probably present. If you found one, please report it in the comment section. Please include the crash-date-of-the-crash.txt and latest.log (both are in My DocumentsPursuitGTA V Modding Launcher).
Credits:
GTA V Modding Launcher Created by Pursuit.
Beta testing by KertFaceMan.
Thanks to MulleDK19 for all his advices.
Credits:
Pursuit
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