Download GTA V Modding Launcher 0.7.2 BETA – Screenshots and Description:

GTA V Modding Launcher 0.5.6 [BETA]

This needs .NET framework to work

In order to use this launcher your “Grand Theft Auto V” folder needs to be writable. If it isn’t, please follow the instructions in this video.

The launcher is open source on github.

This launcher allows you to easily switch between several “profiles” of GTA V automatically.
A profile can be compared to a folder state: it can contain a set of mods, or it can only contain vanilla files (in that case the profile is considered as “empty”)
By default, the launcher has one defined profile: the “Vanilla” one, which is a state where no mods are present (useful when you want to play Online for example). The “Vanilla” profile cannot be edited nor deleted.
When you first launch the launcher, if your GTA V folder contains mods, if will create another profile called “Modded”, which contains the mods you installed at this moment. Switching to the “Vanilla” one will remove all the mods, and allow you to play online. However, the mods are not lost. Switching back to the “Modded” profile will restaure them.
You can create as many profiles as you want, rename them, and delete them.

How does it work ?

The launcher searches for modded files using a hardcoded list of vanilla files. When you switch profiles, it moves the mods present in GTA V to an external folder, then moves the files present in another external folder to the game. You don’t need several “Grand Theft Auto V” folders anymore !


0.7.2
* Fixed a bug that prevented the launcher from launching the Epic Games version of the game

0.7.1
* Added .egstore and EOSSDK-Win64-Shipping.dll to the game manifest

0.7.0
* The tool now uses .NET 5
* Fixed an issue regarding permission propagation
* Fixed the news display
* Added “uninstall.exe” to the game manifest

0.6.9
* Fixed a crash that could occur when the option to kill the game’s launcher was enabled
– Legacy compatbility was removed (ie: the launcher doesn’t convert old config files anymore)
– The option to launch modded profiles in offline mode was removed since it doesn’t work properly with the new R* launcher

0.6.8
* Fixed a crash that occured when switching from a modded vanilla profile to another profile without launching the game

0.6.7
* Fixed a crash that could occur when the launcher tried to display a modern popup while the main window wasn’t visible

0.6.6
* The launcher now properly launches the EGS version of the game (Thanks to mips!)

0.6.5
* All dialogs now use the modern theme
* The launcher should now be able to launch the Epic Games version of the game

0.6.4
* Partial support for the Epic Games version of the game

0.6.3
* Failed attempt to support the Epic Games version

0.6.2
* Fixed a crash that occured when the selected / detected installation was invalid

0.6.1
* Mods could sometimes not be moved properly

0.6.0
* The launcher’s code has been cleaned
* Popups are now handled in a better way
+ Custom installations can now be easily specified in no installation is found
* The launcher now uses a Modern theme
* Added support for the new Rockstar Games launcher
+ The launcher can now optionally close the Rockstar Games launcher after launching the game
* The launcher’s UI has been overhauled
* The launcher can now display the game’s news
* The launcher now uses an external game manifest rather than an hardcoded one
– The integrity check feature has been removed
* Profiles are now saved in the launcher’s folder
0.5.6
* Fixed a crash that happened when the update check failed
* The launcher is now using a custom theme and should look more like a native program
+ You can now use the launcher on a custom GTA V directory (but you still have to have the registry key stating where your game is installed, to prevent piracy)

0.5.5
* Fixed bad handling of dlc mods

0.5.4
* Fixed a crash that occured when starting the game after deleting a profile (#1 and #2)
* Fixed a wrong message that was displayed when the game’s integrity was compromised

0.5.3
* Fixed a crash that could happen when starting the launcher

0.5.2
* Fixed a bug that prevented the launcher from working in the GTA V directory
* Newtonsoft.Json.dll is now embedded.
* Crash report improved

0.5.1
* Progress bar enhancements
+ You can now change the game’s language in the launcher settings
* The user can now disable logging
+ Added an update check
* The crash reporter uses github now
* (hopefully) fixed an issue with some Steam users (“No GTA installation found.”)

0.5.0
* The launcher now uses WPF
– Removed launcherResources.zip, the resources are now embedded in the .exe file
* The settings menu is now more compact
* Localization system improved
* The launcher now only detects Steam files when it’s running with the Steam version of the game
* The crash reporter has been redone
* Several bugfixes
+ The launcher can now scan for modded x64.rpf files

0.4.0
* Log system enhancements
* Fixed popups position
* Fixed error messages
+ Profiles can now be stored in a custom folder
+ The user can now choose whether to play on a modded profile in offline mode or not

0.3.1
* Fixed the title
* Fixed a crash that could occur when the “GTA V Modding Launcher” folder doesn’t exist

0.3.0
+ Initial public release


0.7.2
* Fixed a bug that prevented the launcher from launching the Epic Games version of the game

0.7.1
* Added .egstore and EOSSDK-Win64-Shipping.dll to the game manifest

0.7.0
* The tool now uses .NET 5
* Fixed an issue regarding permission propagation
* Fixed the news display
* Added “uninstall.exe” to the game manifest

0.6.9
* Fixed a crash that could occur when the option to kill the game’s launcher was enabled
– Legacy compatbility was removed (ie: the launcher doesn’t convert old config files anymore)
– The option to launch modded profiles in offline mode was removed since it doesn’t work properly with the new R* launcher

0.6.8
* Fixed a crash that occured when switching from a modded vanilla profile to another profile without launching the game

0.6.7
* Fixed a crash that could occur when the launcher tried to display a modern popup while the main window wasn’t visible

0.6.6
* The launcher now properly launches the EGS version of the game (Thanks to mips!)

0.6.5
* All dialogs now use the modern theme
* The launcher should now be able to launch the Epic Games version of the game

0.6.4
* Partial support for the Epic Games version of the game

0.6.3
* Failed attempt to support the Epic Games version

0.6.2
* Fixed a crash that occured when the selected / detected installation was invalid

0.6.1
* Mods could sometimes not be moved properly

0.6.0
* The launcher’s code has been cleaned
* Popups are now handled in a better way
+ Custom installations can now be easily specified in no installation is found
* The launcher now uses a Modern theme
* Added support for the new Rockstar Games launcher
+ The launcher can now optionally close the Rockstar Games launcher after launching the game
* The launcher’s UI has been overhauled
* The launcher can now display the game’s news
* The launcher now uses an external game manifest rather than an hardcoded one
– The integrity check feature has been removed
* Profiles are now saved in the launcher’s folder
0.5.6
* Fixed a crash that happened when the update check failed
* The launcher is now using a custom theme and should look more like a native program
+ You can now use the launcher on a custom GTA V directory (but you still have to have the registry key stating where your game is installed, to prevent piracy)

0.5.5
* Fixed bad handling of dlc mods

0.5.4
* Fixed a crash that occured when starting the game after deleting a profile (#1 and #2)
* Fixed a wrong message that was displayed when the game’s integrity was compromised

0.5.3
* Fixed a crash that could happen when starting the launcher

0.5.2
* Fixed a bug that prevented the launcher from working in the GTA V directory
* Newtonsoft.Json.dll is now embedded.
* Crash report improved

0.5.1
* Progress bar enhancements
+ You can now change the game’s language in the launcher settings
* The user can now disable logging
+ Added an update check
* The crash reporter uses github now
* (hopefully) fixed an issue with some Steam users (“No GTA installation found.”)

0.5.0
* The launcher now uses WPF
– Removed launcherResources.zip, the resources are now embedded in the .exe file
* The settings menu is now more compact
* Localization system improved
* The launcher now only detects Steam files when it’s running with the Steam version of the game
* The crash reporter has been redone
* Several bugfixes
+ The launcher can now scan for modded x64.rpf files

0.4.0
* Log system enhancements
* Fixed popups position
* Fixed error messages
+ Profiles can now be stored in a custom folder
+ The user can now choose whether to play on a modded profile in offline mode or not

0.3.1
* Fixed the title
* Fixed a crash that could occur when the “GTA V Modding Launcher” folder doesn’t exist

0.3.0
+ Initial public release

Note: This launcher doesn’t support modded vanilla files. If you want to modify vanilla .rpf files, please use OpenIV.asi and the “mods” folder.

Note2: This launcher doesn’t need to be installed in a particular location. You only need to put the 3 files included in the archive in the same folder. It can be installed in the “Grand Theft Auto V” directory, in that case it’ll include itself in the vanilla files list.

Note3: This is actually my first C# project, so, several bugs are probably present. If you found one, please report it in the comment section. Please include the crash-date-of-the-crash.txt and latest.log (both are in My DocumentsPursuitGTA V Modding Launcher).

Credits:

GTA V Modding Launcher Created by Pursuit.
Beta testing by KertFaceMan.
Thanks to MulleDK19 for all his advices.

Credits:

Pursuit

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File File size

zipGTAVModdingLauncher-0.7.2-BETA

17 MB