Hollywood Rollover 2.5
Download Hollywood Rollover 2.5 – Screenshots and Description:
GTA V physics dont allow for proper rollovers, so Ive coded something that lets vehicles perform Hollywood Rolls/Barrelrolls/Rollovers if the circumstances allow for it.
This script affects every vehicle, not only the players.
Useful for pit maneuvers, dont you think?
Description
This script lets vehicles actually do rollovers when theyre supposed to. High ground clearance, long, narrow and/or Heavily damaged vehicles are more likely to do rollovers if they slide too much, while low clearance, wide vehicles are less likely to crash like that. Being on road or not also affects them, as well as the weather conditions.
Features
Both NPC vehicles and Player vehicles can perform rollovers now.
Rollover probability algorithm that calculates how likely is for a vehicle to perform a rollover.
Concepts considered for the rollovers:
The vehicles length, width and height
The vehicles body damage
Weather conditions
If the vehicle is on dirt/snow or not
Installation
HollywoodRollover.dll and HollywoodRollover.ini go inside Grand Theft Auto Vscripts folder.
Settings
You can change multiple settings inside HollywoodRollover.ini to tune the scripts behavior to your likings.
You can define if you want your vehicle to be affected by the script or not, the same goes for the the NPCs vehicles.
Explosive rollovers can be enabled or disabled too.
Controls
Enter: reload settings from the .ini. (No notifications will be shown)
REQUIREMENTS
.NET Framework 4.5.2
Visual C++ 2015
ScriptHookV
ScriptHookVDotNet
Sourcecode Here
2.5
Added Extended Rollovers
Improved roll probability system (now its more fair)
Fixed twitchy rolls
Re-Added Explosive rollovers, theyre not a % per second
2.0
Complete rewrite of the script. New algorrithm allows for more realistic rollowers.
Rollower probability algorrithm tweaked: now body damage has more weight on the calculations. Damaged vehicles will roll more easily.
Removed explosive rollovers as the new system doesnt like them.
Rollovers now affect everyone.
The scrip has been optimized for minimal performance impact.
1.2b
Fixed force multiplier.
1.2
Added Y axis to the flip force: rollovers should look more natural now.
Added ForceMultiplier setting: you can now tweak the rollover force over the vehicle.
Added JumpBeforeRollover setting: you can now define if you want that little jump before rollovers or not.
1.1
Tweaked rollovers to be more realistic
Rollovers wont make you land on your wheels like nothing happened anymore
Added explosive rollovers
Fixed an issue where you could trigger multiple rollovers in rapid sucession.
2.5
Added Extended Rollovers
Improved roll probability system (now its more fair)
Fixed twitchy rolls
Re-Added Explosive rollovers, theyre not a % per second
2.0
Complete rewrite of the script. New algorrithm allows for more realistic rollowers.
Rollower probability algorrithm tweaked: now body damage has more weight on the calculations. Damaged vehicles will roll more easily.
Removed explosive rollovers as the new system doesnt like them.
Rollovers now affect everyone.
The scrip has been optimized for minimal performance impact.
1.2b
Fixed force multiplier.
1.2
Added Y axis to the flip force: rollovers should look more natural now.
Added ForceMultiplier setting: you can now tweak the rollover force over the vehicle.
Added JumpBeforeRollover setting: you can now define if you want that little jump before rollovers or not.
1.1
Tweaked rollovers to be more realistic
Rollovers wont make you land on your wheels like nothing happened anymore
Added explosive rollovers
Fixed an issue where you could trigger multiple rollovers in rapid sucession.
Credits:
Eddlm, mkeezay30 (Original idea)
Required:
Something You Should Know:
- We do not modify or edit the files in any way.
- We use only links from the official developer, they are 100% safe.
- If you have any questions about Hollywood Rollover 2.5, please leave a comment below and we will help you.
Reference source: