Download [MLO] FIB Grab Office Interior 1.8 – Screenshots and Description:

FIB Grab Office Interior 1.0

This mod restores, or better yet, adds a placement for this unused FIB office interior.
In order to teleport inside the interior, either use the provided script or get the coords (included in the .ini) and use a trainer or any other script.

Requirements
OpenIV.asi
Mods folder.
Script Hook V .NET.

Installation
Move the “spcnc” folder in “modsupdatex64dlcpacks”.
Add “dlcpacks:/spcnc/” to the “dlclist.xml”.
Move “SPCnC.cs” and “SPCnC.ini” “in the “scripts” folder. Open the .ini to configure the toggle key for the teleport.

Special Thanks
nkjellman and NewTheft for finding the interior.
NewTheft for this tutorial.
dexyfex for Codewalker.
alloc8or for the NativeDB.


v1.8
Added a collision for the walls outside the office window. Thanks to indilo53 for GTAUtil.
Changed the dlc pack, script and ini name to “spgraboffice”. Note: make sure also replace the .cs file as the text labels names have also been changed and or else the help text will be blank.

v1.7
Added some scenario points to the interior. To enable them, set “Scenarios” to true in “SPCnC.ini”.
Updated the dlc pack, script and configuration file.

v1.6
Added a teleport function to enter and exit the interior. An image showing the markers position can be found both in the mod page and inside the archive.
Updated the dlc pack, script and configuration file.

v1.5
Added a wall outside the interior to prevent from being able to see another room from one of the windows.
Readded the interior archive to the dlc pack to make the installation “easier”. The modified “images.meta” is no longer required.
Removed the “DISABLE_OCCLUSION_THIS_FRAME” native from the script since the occlusion is barely an issue.
Updated the dlc pack and script.

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v1.4
Changed the LOD distance value with the one defined in “v_int_69.ytyp”.

v1.3
Now the interior files are loaded from the original location (platform archive).
Added a modified “images.meta” (the installation instructions have been updated).
Updated the dlc pack.

v1.2
Removed the second dlc.rpf (useless, it was a copy).

v1.1
Updated the script: now the building exterior is hidden only when the player is in two specific rooms (instead of an angled area). Also removed the code to hide the minimap exterior (since it would sort of “break” the minimap).
Update the dlc pack: changed the “orderValue”.

v1.0
Fixed the “numExitPortals” value.
Added a native to the script that hides the exterior minimap when inside the interior.


v1.8
Added a collision for the walls outside the office window. Thanks to indilo53 for GTAUtil.
Changed the dlc pack, script and ini name to “spgraboffice”. Note: make sure also replace the .cs file as the text labels names have also been changed and or else the help text will be blank.

v1.7
Added some scenario points to the interior. To enable them, set “Scenarios” to true in “SPCnC.ini”.
Updated the dlc pack, script and configuration file.

v1.6
Added a teleport function to enter and exit the interior. An image showing the markers position can be found both in the mod page and inside the archive.
Updated the dlc pack, script and configuration file.

v1.5
Added a wall outside the interior to prevent from being able to see another room from one of the windows.
Readded the interior archive to the dlc pack to make the installation “easier”. The modified “images.meta” is no longer required.
Removed the “DISABLE_OCCLUSION_THIS_FRAME” native from the script since the occlusion is barely an issue.
Updated the dlc pack and script.

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v1.4
Changed the LOD distance value with the one defined in “v_int_69.ytyp”.

v1.3
Now the interior files are loaded from the original location (platform archive).
Added a modified “images.meta” (the installation instructions have been updated).
Updated the dlc pack.

v1.2
Removed the second dlc.rpf (useless, it was a copy).

v1.1
Updated the script: now the building exterior is hidden only when the player is in two specific rooms (instead of an angled area). Also removed the code to hide the minimap exterior (since it would sort of “break” the minimap).
Update the dlc pack: changed the “orderValue”.

v1.0
Fixed the “numExitPortals” value.
Added a native to the script that hides the exterior minimap when inside the interior.

Credits:

Alex106

Download mod

File File size

rarFIBGrabOfficeMLO_v1.8

3 MB