AnimationV [.NET] 1.0.3
Download AnimationV [.NET] 1.0.3 – Screenshots and Description:
AnimationV is a .NET library that improves the current markers and objects in GTA V. Now you can animate markers & objects to actually move, animate, blink, change color, set visibility flags, improve game performance, contact check and more.
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Current Features
Animate Markers
Change Properties of Markers
Use Visibility Flags (See Below)
Check contact with markers
+More
Model/Objects coming next
Marker Class
Functions & Properties
(Color) Color: Sets/Returns Marker Color. [System.Drawing.Color]
(void) Draw: Draws current marker object.
(RenderFlag enum) Flag: Sets/Returns Render Flag. Renders marker within certain radius [Close, Nearby, Far, Any]
(bool) IsClose: Returns if player is in close radius of marker.
(bool) IsNearby: Returns if player is in a nearby radius of marker.
(bool) IsFar: Returns if player is in a far distant radius of marker.
(bool) IsVisible: Returns if marker is visible.
(MarkerType enum) MarkerType: Sets/Returns current marker type.
(bool) PedIsAtMarker: Returns true if ped is at marker.
(Vector3) Direction: Sets/Returns Direction of Marker
(Vector3) Position: Sets/Returns marker current position.
(Vector3) Rotation: Sets/Returns marker current rotation.
(Vector3) Scale: Sets/Returns marker current scale.
(bool) ShowDebug: Shows debug UI if true.
(bool) Visible: Sets Visibility of marker [Overrides Render Flags]
Changelog
1.0.3
Marker Rotation Animation Added
Marker Blink Animation Added
1.0.2
Added Rotation to Close Method
Removed Scale from constructor. Default scale value set.
Fixed Mispelled Function
Version in Main addeds
1.0.1
Fixed Default Scale
1.0.0
Initial Release
Credits:
TylerEspo
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